The Dreamhold

Usually, when I tell people I write text adventures, I get one of two responses: "What?" or "I tried one of those once. Couldn't make it do anything." (A few people say "I loved those!", but not very many.)

Text adventures are hard to get into, if you don't know what you're doing. I admit this. You type something, the game says "I don't know how to do that." You type something else, the game says "I don't know how to do that either." You give up.

It's a common problem. The commands are actually very straightforward; but if you're not used to them, you won't figure them out by blind guessing.

So I decided to write a game that would solve that problem.


The Dreamhold: A Tutorial Text Adventure

The Dreamhold is my interactive fiction tutorial game. It's designed for people who have never played IF before. It introduces the common commands and mindset of text adventures, one step at a time. There's an extensive help system describing standard IF commands, as well as dynamic hints which pop up whenever you seem to be stuck.

Of course, you can turn off the hints and the tutorials, and play The Dreamhold as a real game. The puzzles are not extremely difficult, but they should offer some challenge to both experienced players and newcomers. (If the challenge is insufficient, there's an "expert" mode which makes some of the puzzles harder.) There are also many optional bits to explore beyond the main storyline.

I've tried to create a game which rewards many species of adventurer: the inexperienced newcomer, the puzzle-hurdler, the casual tourist, the meticulous explorer, the wild experimenter, the seeker after nuances and implications.

A screenshot of the beginning of The Dreamhold -- running on MacOSX. (70k PNG image)

The Dreamhold is the winner of the 2004 XYZZYnews Awards for Best Puzzles and Best Use of Medium.


Try The Dreamhold in Your Browser!

You can play The Dreamhold directly in your web browser, as a Java applet.

Play Dreamhold as a Java applet.

This is the full and complete version of the game. However, there is no way to save your game. (The Java applet does not have the ability to write save files.) Since The Dreamhold is a fairly large game, you probably will not finish it in one sitting.

Therefore, you will want to download the game and play it directly on your computer. Not only will this allow you to save your progress, it will look nicer. You can adjust the window size, customize the text font, and so on.


How to Download The Dreamhold

The Dreamhold is available for free. It runs on just about every OS and computer currently available, and a whole lot of historical ones.


How to Get Started Playing

Once you get the game running, you'll see an opening page of text, a description of where you are (a bare stone cell), and a prompt (the ">" symbol).

This is how it works: you type a simple command, hit the Enter key, and the game tells you what happens.

Since this is an introductory game, there is an extensive help system. Type "help" (and hit Enter) to begin reading it. There are lots of possible commands you can try, but the help system will start you off with the basics. Just follow the suggestions it gives you.


Last updated March 20, 2005.

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